Bully Scholarship Edition Save Game Chapter 3

Bully scholarship edition save game chapter 3 android

Savegame for Bully Scholarship Edition The game passed by 100%! – Complete all story missions – Complete all the secondary missions – 5 levels in all classes. Bully: Scholarship Edition Save Games Chapter 1/Chapter 2 All Classes Completed Chapter 1 Save Game Download Link === C.

Tips for each game: • Consumo: Stay towards the middle of the screen to have more time to avoid harmful objects. High score is: 1010 lbs. • Nut Shots: Avoid everything. Hornets shoot stingers that go in a straight line. Bats will use a sonic attack that grows wider as it move away from the bat. Eagles attack you with a homing salmon. High score is: 69,900.

Pay at the box office, and enter through the stiles (gates) on the right. Pinky's waiting inside, and will take your hand. She wants a teddy bear from the prize tent, so you've got to earn 10 tickets before the carnival closes at 1am. As well as playing the carnival games, you can take Pinky on the various rides, but you won't get anything extra for it.

At the top, head through the open window into the attic of the dorms. Inside, use + to crouch; if you run standing up you'll be heard by Mrs. The five pairs of panties you're looking for are marked on the radar as — they're all on the floor below you, so head to the stairs at the far end and they'll change to. As you move down, the authority icon will change to show you Mrs. Peabody's field of vision — if she sees you, you've pretty much failed the mission, unless you're very lucky in escaping from the dorms. Fortunately, all of the dorm rooms have a wardrobe in them that you can use as cover.

If you do get knocked out, you won't have to fight Bif again, but will restart at the cut-scene where Derby arrives. Derby Into the bar, a brief exchange will end with two more preppies entering the room through one or both of the exits. In order to stop Derby's backup from entering the room endlessly, run over to the barriers and tap then shake repeatedly to drop them. You'll have to do that to both doors to keep the fight as fair as possible. Derby is susceptible to a cheap attack from the Leg Sweep combo. Keep using, + in succession to easily knock his health all the way down. With Derby taken down, Jimmy's conquered another clique, and the second chapter comes to a close.

Jimmy spends the entire first chapter confined to campus so knowing where everything is will be most helpful. Pick up any Rubber Bands and G&G Cards you find, fight with students, run from prefects and get a good feel for what you can and can't do. You won't go to detention no matter how many times you're busted so feel free to cut loose and do what you want. When you've had your fun, drop by the principal's office at the top of the stairs in the main school building to have a chat with Crabblesnitch. There -- you've talked to him and completed your first mission. Proud of yourself?

Collectable specific: • Collect All Rubber Bands; G+G Cards; and Transistors • There are 75 Rubber Bands; 40 G+G Cards; and 6 Transitioners (which you must take back to the Hobo). Once you have completed Geography 5, all of the items will appear on your map in the menu. However, they will not appear on your mini map.

It takes place during the winter, starting shortly before Christmas and ending some time before Spring. Contents [] Chapter 3 Storyline Missions • • • • • • • • • Scholarship Edition has four exclusive missions at the beginning of the chapter before Jealous Johnny is unlocked: • • • • There are 2 unused beta missions found in the data files. The second one is unnamed. • • Chapter 3 Non-Storyline Missions • • • • • • • (exclusive to Scholarship Edition and Anniversary Edition) Storyline ' What's wrong with this place? Everyone here either wants your help, wants to beat you up, or both.'

If you can't find somewhere to hide, and your health allows it, you can just jump over the railings (use ) on the top floor to get away from the prefects and teachers on your tail, and dash out the front door. They'll still come after you though, so get round to the car park on the west side of the school as fast as you can — the skateboard can come in handy here. When you reach Ms. Phillips, she'll take the bottles and give them to the old homeless guy behind the bus.

The tour ends in the cafeteria where Gary introduces you to the various student cliques: nerds, preppies, jocks, bullies, and greasers. There's the bell -- time for class! Get To Class You'll notice there is now a clock in the upper left corner of the screen.

• Geography (unlocked at start of Chapter 2) • Simply put a flag on the corresponding country's marker (do not simply put it in the country as it will be considered a 'miss'). The region is the same for every level. I would suggest getting a map of that specific region to help. • Photography (unlocked after completing the Hattrick vs. Galloway Mission) • You will be required to go around certain areas of Bullworth and take photographs.

Johnny then tells Jimmy to lure Gord to an abandoned, indoor BMX park, so he can beat up Gord. Jimmy provokes Gord and a few other preps to follow him to the BMX park where he, Johnny and the other greasers succeed in knocking out all of them. Afterwards, Jimmy ends in a good standing with the Greaser clique. Later, Jimmy visits the preps, who are mad at him for helping the greasers beat up Gord.

Adaptrade builder crack. The next two steps involve building the actual strategy, a task that is entirely automated, and generating strategy codes – which are dumped into a text box once analyses are completed. For the latter items, one can choose multiple metrics, including L/S profit and trades ratios, maximum consecutive wins or losses, as well as standard indices, such as gross profit or losses and account returns; source information is extracted from CSV documents. To build strategies, the application tests hundreds and even thousands of scenarios – a task that can take considerable time, using genetic programming technology.

Once they appear available, you will guided by a yellow star on your mini map. Throughout the mission, you will be guided what to do by character actions, as well as symbols on your screen and on your mini map. Though some missions pose bigger challenges than others, none of them require critcal anaylsis to complete. However, it is important to note that some of the missions will only appear at certain times of the day (indicated below). You can keep track of the missions you have done under Stats. When you complete the game, you should be close to having done all the missions.

The start location for boxing practice is on the near side of the ring, whereas the one for Prep Challenge is at the far wall (red circle) — so you'll probably run into the training spot on your way to the main task. If you're working through the game again (or can find your own way to the ring), then consider doing the practice earlier.

Bully The Scholarship Edition

Otherwise, just keep your distance and slingshot him. Firecrackers can also do a decent job against him. When you get out of Harrington House, the mission ends. Tad's House [ ] • Starts: Old Bullworth Vale Yum Yum Market, 8am – 11pm • Requires: Beach Rumble • Rewards: $15, Preppy respect -15 Russell's manhandling the clerk from Yum Yum Market in Old Bullworth Vale — evidently the guy called him stupid. As thanks for Jimmy's help in getting Russell to leave him alone, the clerk has some inside information for you about how to get your own back on Tad for his double-cross at the end of.

Your targets will be highlighted by arrows. Keep in mind that you must produce a 'good shot' in order for the photograph to count. Be sure you are at a good angle for the picture when taking them. Also, the requirement for each level is the same. You will need to complete all Classes at Level 5 as a requirement for the Perfectionist achievement. Do this, and along the way, you will earn. Missions are relatively simple.

Haii Sobat, Kali ini Kembali ni saya Nge Posting Tentang Save Game. Kali ini saya mau nge post save game tentang Bully Scholarship Edition Yang hanya sampai Chapter III. Lo knapa kok engga yang tamat aja di Share bang? Wkwkw ya iya kali ini saya nge share yang cuman Chapter III aja soalnya kan ada aja orang yang masi mau nikmatin Misi-Misi Keseruan Di Game Bully ini. Sebenernya Game ini Uda lama yaa. Tapi kalau game yang satu ini tuh Old But GOLD. Haha Sadaapppp.

I would suggest writing answers down as they come so you have a list to quickly answer. Pausing between questions is also a useful method.

You can wrest the trophy from him using, without having to beat his health down. When you've defeated Gord (or taken the trophy from him), you'll get Jimmy's trophy back and unlock the Old Bullworth Vale. Weedkiller (optional) [ ] • Starts: Bullworth Academy Biology Classroom, outside class hours Dr. Slawter, the biology teacher, has a very rare venus flytrap — the Capula Maxima Fortissima — which he's very proud of.

Next, go into the next room along on the other side of the corridor, and from there into the bathrooms. Be careful around the showers; if you get too close to them, you'll be seen and kicked out of the dorms. You can hide here in the trashcan, if Peabody starts getting too close.

This can be a little tricky as there is a small window to hit a 'perfect'. Your goal should be to press the corresponding buttons a moment after they enter the hit box. Press too soon, and you will get a 'poor' or even a 'miss'. • Shop (unlocked at start of Chapter 2) • You must continually press the corresponding button as it shows up on your screen until it disappears. This is the only class that also requires you to use the analog stick to rotate clockwise or counter-clockwise, which can be difficult.

Finally, just approaching Trent will make him run out of the line as he is on a date with (my god! Another boy!) Kirby, leaving Pinky the only patron in the queue. She'll thank you and pay you, then run into the theatre. Carnival Date [ ] • Starts: Old Bullworth Vale Movie Theatre, 4:30pm – 11pm • Requires: flowers; completed Movie Tickets • Rewards: Pinky likes you Pinky's waiting for her date, but he's three minutes late so she decides to go with Jimmy instead. She wants to go to the carnival, and she'll meet you there. The Carnival is along the waterfront, through the bridge past the lighthouse, and entry costs you $1.

Be sure to utilize power ups to make drawing easier. • Gym (starting class in Chapter 1) • You will either wrestle (earning you new fighting moves) or play dodgeball. The one you will actually have to put effort in is dodgeball.

It was released on 17 October 2006 for the PlayStation 2. A remake of the game, subtitled Scholarship Edition, was released on 4 March 2008 for the Xbox 360 and Wii, and on 21 October 2008 for Microsoft Windows. Set within the fictional town of Bullworth, the story follows a student and his efforts to rise through the ranks of the school system. The open world design lets players freely roam Bullworth, which includes a number of towns. The game is played from a third-person perspective and its world is navigated on-foot or by bicycle.